
- #KILLING FLOOR 2 PRESTIGE RANKS SKIN#
- #KILLING FLOOR 2 PRESTIGE RANKS PATCH#
- #KILLING FLOOR 2 PRESTIGE RANKS FULL#
Fixed an issue with the Freezethrower’s 3rd person hand animation. Fixed an issue with Molotov fire effects remaining for too long. Fixed an issue where explosive projectiles could be stopped by Zed collision without any detriment to the Zed. Fixed an issue where the Kill Boss Daily was only awarded to a single player for a Patriarch kill. Fixed an issue where dropped dual pistols could be sold for a higher price than originally intended. Fixed an issue with Molotovs causing team damage. Fixed an issue where the SPX 464 Centerfire and Winchester 1894 were doing significantly less damage during Zedtime in an online match when the Ranger Perk skill was selected. Fixed an issue where the M99 AMR had broken 3rd person reload animations. Fixed an issue where crashes would happen mid-game. Fixed an issue where the Death Pit in Monster Ball stayed open after Endless boss waves. Fixed an issue in Monster Ball where dying or leaving the map while on Han’s dance floor was causing music to mute on the next played map. Fixed an issue where Zeds were unable to cross over a couch and enter the playspace. Fixed an issue where crawlers were getting stuck at their spawns. Fixed an issue where the DieSector Suicidal Endless Achievement was not unlocking. Fixed an issue where DieSector difficulty achievements were only granted when dying after wave 25. Fixed an issue with the Siren scream causing unexpected behaviors. Fixed an issue where Create a Match settings were influencing Find a Match settings. Fixed an issue where the 2018 Tier 3 Previous Vosh Vault Skins were using incorrect textures in-game. Fixed an issue with the Loco Mask | Dancer | Precious not appearing in the Gear menu.
Fixed an issue where the Spitfire was not using tactical reloads with the Sharpshooter Perk. Fixed an issue where the Pulverizer was not using the intended values for its explosion damage and explosion radius. Fixed an issue where Perk passives that applied an increase to ammunition were not applying. Fixed an issue where the M32 Grenade Launcher grenade ammo floated during one of the weapon check animations. Fixed an issue where the player’s 9mm Pistol would disappear from the inventory when not having enough weight to pick up a second 9mm Pistol. Fire rate increased by 20% (600 RPM to 720 RPM). Upward recoil reduced by an additional 15%. Heavy attacks now have a chance to stun. Sound improvements to the Tommy Gun, Fire Axe, Battle Axe, and M32 Grenade Launcher.
Added new Twisted Christmas video slides to the Main Menu. Added Badass Santa voice audio as the Trader voice for Santa’s Workshop Survival. Added new daily objectives for the Fire Axe, Tommy Gun, M32 Grenade Launcher, Santa’s Workshop, and Shopping Spree. MKb.42 (H) Carbine Rifle is now available to all players. Increased Vault Dosh capacity to 600 million. This system does not intentionally function for the Dosh Vault crates and materials. This system does not factor in currently owned items obtained before the Christmas update. Once you have obtained all the items from a crate, usb, or ticket, it will clear the records of that item set and begin recording anew. #KILLING FLOOR 2 PRESTIGE RANKS FULL#
While the same rarity drop percentages apply, it will be guaranteed to grant one of each cosmetic (ware-variants included) until you have the full item set.
#KILLING FLOOR 2 PRESTIGE RANKS PATCH#
From this patch onward, the system records items granted from a crate, usb, or ticket.New Steam Achievements for Santa’s Workshop and Shopping Spree and their Collectibles.Badass Santa, fully voiced by Gary Busey.
#KILLING FLOOR 2 PRESTIGE RANKS SKIN#
Christmas seasonal objectives to earn the Battle Axe and a unique weapon skin for it.Time-Limited Christmas Objectives, Tickets, and Cosmetics.